Assessments

Review participant answers, inspect AI feedback and plagiarism signals, and add or correct assessments for a completed Kunjani game.

Use a game's Assessments view to review each participant's answers, compare them with the suggested answers, inspect the AI assessment, and add your own assessment when needed.

Open a game's assessments

  1. Sign in to Kunjani and select Games.
  2. Find the game you want to review and expand it.
  3. Select Assessments beneath the game name.

Open the selected game's Assessments link.

Choose a participant and answer

The participant row shows their overall progress, completed questions, performance, and team.

  1. Select the participant's row to reveal their submitted activities.
  2. Review the score shown beside each activity.
  3. Select an activity, such as O1, to open the full answer.

Expand a participant to review their submitted activities and scores.

Review the submitted answer

The expanded activity shows:

  • Question: the activity prompt the participant received.
  • Suggested answer: the reference answer configured for the activity.
  • Provided answer: the participant's submitted response.
  • Plagiarism score: shown when a score is available for that response.

Compare the provided answer with the question and suggested answer before changing or adding an assessment.

Review the question, suggested answer, provided answer, and plagiarism score.

Review or add an assessment

Expand Assessments inside the submitted answer. The current interface separates the existing AI assessment from a new facilitator assessment.

Correct the AI assessment

Under AI assessment, review the existing notes and selected performance level. If the AI assessment is wrong, edit the notes or level and select Save assessment.

Add a facilitator assessment

Under New assessment:

  1. Enter your assessment notes.
  2. Choose the appropriate performance level.
  3. Select Save assessment.

Edit the AI assessment or add a new facilitator assessment.

Review plagiarism signals

A flag can identify a response that Kunjani considers potential plagiarism. Open the participant and activity, review the provided answer, and check the plagiarism score before deciding whether an assessment needs to change.

Plagiarism detection and its threshold are configured in the game's Advanced settings.